ORG 727 Week 6 Design and Technology in Interventions Example

Reviewed by Davina Cresswell, MBA · University of Phoenix · Updated

This ORG 727 Week 6 example applies design methods and technology to build an intervention in detail, moving from a chosen approach to the actual process, roles and tools people will use. University of Phoenix ORG 727 applies design and technology to interventions in Week 6, and ORG/727 expects DBA learners to show how process redesign, job design and design thinking turn an intervention plan into workable practice. The work continues at Saguaro, the fictional Tucson credit union from earlier weeks, which chose to redesign how approved loan applicants become members. The paper reviews process redesign with information technology, design thinking and the job characteristics model, describes how a design team built the new conversion process and conversion specialist role, specifies the technology and tests the design with a prototype.

CourseORG 727 Organizational Diagnosis and Intervention (ORG/727)
Week6
Paper typeDoctoral intervention design paper
Lengthabout 1,165 words, 4 double-spaced pages plus title page and references
FormatAPA 7 student paper
SchoolUniversity of Phoenix
ProgramDBA
UpdatedOctober 2026

Free sample paper for ORG 727 Week 6

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Designing the Two-Hour Welcome: Applying Process Design, Job Design and Technology to a Credit Union Intervention

[Student Name]

University of Phoenix

ORG/727: Organizational Diagnosis and Intervention

Week 6 Assignment

[Instructor Name]

[Date]

Saguaro Federal Credit Union, its people, designs and figures are composites written for a model paper.

What this part is doingThe title names the design's central promise to applicants.
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Week 5 selected a combined intervention for Saguaro, centered on redesigning the path from conditional loan approval to membership. This paper describes how the intervention was designed, what the new process and roles look like, what technology supports them and how a prototype tested the design.

Three Design Approaches

Davenport and Short (1990) described business process redesign as the analysis and design of workflows within and between organizations and argued that information technology and process redesign have a recursive relationship: technology enables new processes, and process thinking should guide how technology is used. They recommended identifying processes for redesign, understanding current processes, identifying technology levers and designing and prototyping new processes.

Liedtka (2015) examined design thinking, a human-centered approach that emphasizes deep understanding of users, idea generation and rapid prototyping and testing, and argued that its methods help reduce cognitive biases that impair innovation, such as projecting one's own preferences onto users and favoring the first idea.

Hackman and Oldham (1976) proposed that jobs offering a range of skills, a whole piece of work, visible importance to others, freedom in how to do it and direct knowledge of results produce critical psychological states, experienced meaningfulness, responsibility and knowledge of results, that lead to motivation and satisfaction.

What this part is doingCombining process, user and job perspectives covers the work, the people served and the people doing it.
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Why Design the Details

Week 5 chose what to change; this week decides how. The difference matters because interventions often fail in their details. A conversion team that calls applicants sounds simple, but its success depends on when the call happens, what the specialist can do on the call, which systems they use, what happens when verification fails and how the specialist's day is structured. Robertson and colleagues' finding, discussed in Week 5, that interventions work by changing the work setting means the setting must be designed with care.

The Design Team

The team included two lending officers, two branch staff, a digital developer, a member service manager and the new member growth manager, with the internal consultant as facilitator. Including both lending and branch staff applied the intergroup work from Week 5: designing together made the handoff a shared problem.

Understanding the Current Process

The team mapped the current path. After a dealer or online application is conditionally approved, an automatic message tells the applicant to come to a branch or phone within five days. If they call, a contact center agent transfers them to a branch, which schedules a visit. At the branch, staff open the account, re-enter loan data and send documents to lending, which funds the loan. The team counted 11 handoffs, 4 systems and an average of 3.4 days for those who completed it.

Understanding Applicants

Design thinking pushed the team to talk to applicants. They interviewed 15 people who had been approved but never joined. Twelve said they were willing to become members but could not visit a branch during working hours; eight had already been approved by another lender that funded the same day. Several said they did not understand that membership was required. One said, "I thought I was approved. Then it felt like I had to apply again."

The applicant thought she was done; the credit union thought she was just starting.

The New Process

Within two hours of conditional approval, a conversion specialist calls the applicant, explains membership in plain language and offers to complete everything on a video call.

On the call, the specialist opens the account with identity verification and electronic signature, using loan data already in the system.

The specialist funds the loan the same day and arranges payment to the dealer.

If the applicant prefers, the app now offers a link to complete membership digitally, prefilled with loan data.

The dashboard shows each applicant's status to the conversion team, lending and branches.

Handoffs fall from 11 to 3, and systems used directly by staff from 4 to 2.

The Conversion Specialist Role

Applying the job characteristics model, the team designed the role so that one specialist owns each applicant from approval to funding, providing task identity; handles membership, deposits and lending, providing skill variety; sees the dashboard of their own conversions, providing feedback; can approve fee waivers up to a limit, providing autonomy; and hears from members they helped, reinforcing significance. Six specialists were drawn from branch and lending staff, building ties between the groups.

What this part is doingApplying job design research to the new role addresses whether it will be motivating, not only efficient.
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Technology

The design required three technical changes, chosen after the process was designed: an integration that passes loan application data into the account opening system, eliminating re-entry; video identity verification and electronic signature, approved by the compliance officer under federal requirements; and the shared dashboard. The full app redesign remains deferred.

How the Design Team Worked

The team met twice a week for six weeks. Early sessions produced disagreement: lending officers wanted applicants routed to them, branch staff wanted them sent to branches. Applicant interviews broke the deadlock, since neither option matched what applicants said they wanted. The team then sketched three possible processes on a wall, walked through each from an applicant's point of view and scored them against speed, member experience, compliance and cost. The chosen process combined the best parts of two sketches. Including people from both units meant that by the end each side could explain the design to colleagues as its own.

What this part is doingDescribing how disagreement was resolved shows design thinking working as an intergroup intervention too.
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Compliance and Risk

Opening accounts remotely raised compliance questions. Federal rules require credit unions to verify members' identity, and the compliance officer worried about fraud through video calls. The team worked with her to adopt a verification method used by other credit unions, combining document scanning, a live video match and database checks, with a fraud review of the first 500 accounts. Bringing compliance into the design early prevented a late veto.

The Prototype

A four-week prototype ran with two specialists and 300 approved applicants, compared with 300 handled the old way. Conversion was 68 percent in the prototype against 39 percent in the comparison group. Time from approval to funding averaged 0.8 days. Problems surfaced: video verification failed for about 10 percent of applicants with older phones, so a phone-based alternative was added; specialists were overloaded on Saturdays, so a weekend schedule was created.

Lessons From the Design Phase

Three lessons stand out. Talking to applicants changed the design more than any internal analysis did. Designing the role with job research in mind produced specialists who asked to stay in it after the prototype. And choosing technology after the process was designed kept the cost to about $1.2 million rather than the $6 million app redesign first proposed.

Conclusion

Design methods turned Saguaro's intervention into a concrete process, role and set of tools. Process redesign cut handoffs, design thinking revealed that applicants wanted to join without visiting a branch and job design shaped a motivating conversion role. Technology was chosen to support the design, not to drive it. The prototype nearly doubled conversion and exposed problems that were fixed before rollout, which Week 7 will plan.

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References

Davenport, T. H., & Short, J. E. (1990). The new industrial engineering: Information technology and business process redesign. Sloan Management Review, 31(4), 11-27.

Hackman, J. R., & Oldham, G. R. (1976). Motivation through the design of work: Test of a theory. Organizational Behavior and Human Performance, 16(2), 250-279. https://doi.org/10.1016/0030-5073(76)90016-7

Liedtka, J. (2015). Perspective: Linking design thinking with innovation outcomes through cognitive bias reduction. Journal of Product Innovation Management, 32(6), 925-938. https://doi.org/10.1111/jpim.12163

What the ORG 727 Week 6 instructions ask

The sixth ORG 727 paper asks doctoral learners to apply design and technology to interventions. Prompts may ask learners to explain approaches such as business process redesign, design thinking, job design and sociotechnical design, describe how technology can enable or constrain an intervention and develop a detailed design for an intervention chosen earlier, including processes, roles, tools and testing. Some versions ask how users were involved in the design. Build on the intervention selected in Week 5, justify each design choice with research from change, operations and systems scholarship, cited in APA style. Show how the design will be tested with real users before it is rolled out.

How this ORG 727 Week 6 example is built

The model paper describes a six-week design effort. A team of two lending officers, two branch staff, a digital developer and a member service manager mapped the current path from conditional approval to funded loan, finding 11 handoffs and an average of 3.4 days. Using design thinking, they interviewed 15 recent applicants who never joined and learned that most were willing to join but did not want to visit a branch. Process redesign with information technology produced a new path: a conversion specialist calls within two hours, opens the account on a video call with electronic signature and funds the loan the same day. The job characteristics model guided the specialist role. A four-week prototype with 300 applicants converted 68 percent.

ORG 727 Week 6 grading rubric: where the points go

Doctoral graders reward intervention designs that are specific, user-centered and grounded in research. Strong papers explain design approaches accurately, show how users and stakeholders shaped the design and specify processes, roles and technology in enough detail to implement. Credit goes to using technology to enable rather than drive the design, to attending to the motivating qualities of new roles and to testing the design with a prototype or pilot before full rollout. Graders also look for evidence from the people the design serves, not only from staff. Research from several fields, data from the test and correct APA formatting complete the work.

ORG 727 Week 6 help: mistakes to avoid

Design papers often stay at the level of intentions, saying the process will be streamlined, without showing the new process. Map the current and future process step by step. Another frequent gap is designing for staff convenience while ignoring the people served; talk to them. Learners also let technology drive design, buying a tool and fitting the process to it. Design the work first, then choose technology. Some papers create new roles without considering whether the jobs will be motivating and sustainable; apply job design research. Finally, prototype before rolling out, and report what the prototype revealed, including problems. A tutor can help you draw current and future process maps for your intervention.

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ORG 727 Week 6 questions, answered

What does ORG 727 Week 6 usually cover?

It usually covers applying design approaches and technology to interventions, including process redesign, design thinking, job design and testing a design before rollout.

Where can I find a free ORG 727 Week 6 sample paper?

The Week 6 paper above designs a member conversion process at a credit union, and the complete paper is available on this page without cost.

What is business process redesign?

The analysis and redesign of workflows within and between organizations, often enabled by information technology, to improve speed, cost or quality.

What is design thinking?

A human-centered approach to problem solving that emphasizes understanding users, generating ideas, building prototypes and testing them quickly.

How does job design affect motivation?

Jobs with skill variety, task identity, task significance, autonomy and feedback tend to produce higher motivation and satisfaction, according to the job characteristics model.

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